Thursday, 30 June 2011

using the smoke system in blender

the smoke system is easy enough to use once you know how it basically comes down to you needing two shapes; a domain shape to contain the smoke and an emmiter object such as a plane inside it. once you have these set each object to there respecive fields choose the settings you want for your smoke and hit "bake "

fire tutorial

this tutorial was very helpful in creaating the fire for our 3d scene;

http://blenderguru.com/wp-content/uploads/Exclusive/Creating_Realistic_Fire_in_Blender.pdf

it is an amazing tutorial that showa the best possible solution to the well known problem of fire making in blender